About
Hi, I’m Paul.
I am a software developer and music producer based in Portland, Oregon. I have special interests in software security, machine learning, and reverse engineering.
SKILLS
Languages:
Java, Javascript, Rust, C#, C++, Python, SQL
Tools & Technologies:
Git, IntelliJ IDEA, Visual Studio, Node.js, MySQL
EXPERIENCE
Self Employed ‐ Minecraft Mod Developer
March 2016 ‐ PRESENT
- Develop and maintain custom server game mode for collaborative YouTube video series “X-Life” (averaging 1,000,000+ monthly views)
- Ported in-game web image viewing mod to latest Minecraft version
- Developed custom content for video series “FunCraft”
- Developed new NPC procedural appearance randomization, behavior, and relationship progression system for “Village Box” for video series “100 Baby Challenge”
- Provided tutoring for mod development
- Developed player moderation tools using a centralized block edit history database
CurseForge Rewards Program ‐
Minecraft Mod Author
November 2014 ‐ PRESENT
- Research and provide mitigations for network security issues
- Improved dynamic terrain navigation animations for horse drawn vehicles in “AstikorCarts” as new project maintainer
- Designed blend system for procedural winged flight animation in “Wings”
- Developed static code analysis tool for identifying possible null deference issues
- Developed 3D model conversion tools for working with various formats
- Develop and maintain a physically modelled decorative hanging lights mod “Fairy Lights” implementing optimized curve collision detection
- Implemented camera perspective system and designed a procedural IK-driven boat animations for “The Betweenlands”
- Designed procedural noise-driven cave and tree generation algorithms for “The Betweenlands” dimension
- Developed improved path navigation and extended the animation system for boss fights in “Mowzie’s Mobs”
- Earned 12,000,000+ downloads
EDUCATION
Eastern Washington University — Cheney, WA ‐ Bachelor of Computer Science
September 2015 ‐ June 2019
- Academic Honors: Dean’s List (7 quarters)
- Built AR mobile racing application as senior capstone project and represented university at Microsoft’s TEALS Computer Science Fair
- Discovered and presented research on a severe pre-authentication Minecraft network DoS vulnerability